| | |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | using Cysharp.Threading.Tasks; |
| | | |
| | | public class ArenaWin : UIBase |
| | | { |
| | |
| | | protected override void InitComponent() |
| | | { |
| | | base.InitComponent(); |
| | | btnAward.SetListener(() => UIManager.Instance.OpenWindow<ArenaAwardWin>()); |
| | | btnAward.SetListener(() => UIManager.Instance.OpenWindowAsync<ArenaAwardWin>().Forget()); |
| | | btnRecord.SetListener(() => |
| | | { |
| | | ArenaManager.Instance.SendViewGameRecPack(); |
| | | UIManager.Instance.OpenWindow<ArenaRecordWin>(); |
| | | UIManager.Instance.OpenWindowAsync<ArenaRecordWin>().Forget(); |
| | | }); |
| | | btnChallage.SetListener(() => |
| | | { |
| | | ArenaManager.Instance.SendArenaMatch(); |
| | | UIManager.Instance.OpenWindow<ArenaChallengeWin>(); |
| | | UIManager.Instance.OpenWindowAsync<ArenaChallengeWin>().Forget(); |
| | | }); |
| | | funPresetBtn.AddListener(()=> |
| | | { |