yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/Arena/ArenaWin.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class ArenaWin : UIBase
{
@@ -23,16 +24,16 @@
    protected override void InitComponent()
    {
        base.InitComponent();
        btnAward.SetListener(() => UIManager.Instance.OpenWindow<ArenaAwardWin>());
        btnAward.SetListener(() => UIManager.Instance.OpenWindowAsync<ArenaAwardWin>().Forget());
        btnRecord.SetListener(() =>
        {
            ArenaManager.Instance.SendViewGameRecPack();
            UIManager.Instance.OpenWindow<ArenaRecordWin>();
            UIManager.Instance.OpenWindowAsync<ArenaRecordWin>().Forget();
        });
        btnChallage.SetListener(() =>
        {
            ArenaManager.Instance.SendArenaMatch();
            UIManager.Instance.OpenWindow<ArenaChallengeWin>();
            UIManager.Instance.OpenWindowAsync<ArenaChallengeWin>().Forget();
        });
        funPresetBtn.AddListener(()=>
        {