yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/Arena/HeroCountryComponent.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroCountryComponent : MonoBehaviour
{
@@ -15,7 +16,7 @@
        {
            HeroUIManager.Instance.isCustonHeroFormation = true;
            HeroUIManager.Instance.custonTeamHeroes = teamHeroes;
            UIManager.Instance.OpenWindow<HeroFormationWin>();
            UIManager.Instance.OpenWindowAsync<HeroFormationWin>().Forget();
        });
    }