yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/AssetVersion/InGameDownLoad.cs
@@ -255,7 +255,7 @@
                    state = State.Prepared;
                }
                dominantState = Dominant.Whole;
                UIManager.Instance.OpenWindow<InGameDownLoadWin>();
                UIManager.Instance.OpenWindowAsync<InGameDownLoadWin>().Forget();
                break;
        }
    }