Main/System/AssetVersion/InGameDownLoadProgress.cs
@@ -129,10 +129,10 @@ case InGameDownLoad.State.None: case InGameDownLoad.State.Pause: case InGameDownLoad.State.Prepared: UIManager.Instance.OpenWindow<InGameDownLoadWin>(); UIManager.Instance.OpenWindowAsync<InGameDownLoadWin>().Forget(); break; case InGameDownLoad.State.Award: UIManager.Instance.OpenWindow<InGameDownLoadWin>(); UIManager.Instance.OpenWindowAsync<InGameDownLoadWin>().Forget(); break; case InGameDownLoad.State.Completed: break;