yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/Battle/BattleFieldFactory.cs
@@ -1,3 +1,4 @@
using Cysharp.Threading.Tasks;
using LitJson;
using System;
using System.Collections;
@@ -7,7 +8,7 @@
public static class BattleFieldFactory
{
    public static BattleField CreateBattleField(string guid, int MapID, int FuncLineID, JsonData extendData, List<TeamBase> redTeamList, List<TeamBase> blueTeamList)
    public static async UniTask<BattleField> CreateBattleField(string guid, int MapID, int FuncLineID, JsonData extendData, List<TeamBase> redTeamList, List<TeamBase> blueTeamList)
    {
        BattleField battleField = null;
@@ -36,6 +37,8 @@
                break;
        }
        await battleField.LoadRoot();
        return battleField;
    }