yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/ChallengeTab/BoneFieldTabHandler.cs
@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
public class BoneFieldTabHandler : BaseChallengeTabHandler
@@ -33,7 +33,7 @@
            BoneFieldBattleWin battleWin;
            if (!UIManager.Instance.IsOpened<BoneFieldBattleWin>())
            {
                battleWin = UIManager.Instance.OpenWindow<BoneFieldBattleWin>();
                battleWin = UIManager.Instance.OpenWindowAsync<BoneFieldBattleWin>().Forget();
            }
            else
            {
@@ -43,7 +43,7 @@
        }
        else
        {
            UIManager.Instance.OpenWindow<BoneFieldWin>();
            UIManager.Instance.OpenWindowAsync<BoneFieldWin>().Forget();
        }
    }