Main/System/ChallengeTab/BoneFieldTabHandler.cs
@@ -1,4 +1,4 @@ using System; using System; using UnityEngine; public class BoneFieldTabHandler : BaseChallengeTabHandler @@ -33,7 +33,7 @@ BoneFieldBattleWin battleWin; if (!UIManager.Instance.IsOpened<BoneFieldBattleWin>()) { battleWin = UIManager.Instance.OpenWindow<BoneFieldBattleWin>(); battleWin = UIManager.Instance.OpenWindowAsync<BoneFieldBattleWin>().Forget(); } else { @@ -43,7 +43,7 @@ } else { UIManager.Instance.OpenWindow<BoneFieldWin>(); UIManager.Instance.OpenWindowAsync<BoneFieldWin>().Forget(); } }