yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/DayMission/DayMissionBaseWin.cs
@@ -17,17 +17,17 @@
        {
            case 0:
                //日常任务
                currentSubUI = UIManager.Instance.OpenWindow<DayMissionWin>();
                UIManager.Instance.OpenWindowAsync<DayMissionWin>().ContinueWith(w => currentSubUI = w).Forget();
                titleText.text = Language.Get("DayMission2");
                break;
            case 1:
                //周奖励
                currentSubUI = UIManager.Instance.OpenWindow<WeekBattlePassWin>();
                UIManager.Instance.OpenWindowAsync<WeekBattlePassWin>().ContinueWith(w => currentSubUI = w).Forget();
                titleText.text = Language.Get("DayMission3");
                break;
            case 2:
                //主线任务(英雄之路)
                currentSubUI = UIManager.Instance.OpenWindow<MissionHeroRoadWin>();
                UIManager.Instance.OpenWindowAsync<MissionHeroRoadWin>().ContinueWith(w => currentSubUI = w).Forget();
                titleText.text = Language.Get("DayMission4");
                break;
            default: