Main/System/FuncPreset/FuncPresetChooseCell.cs
@@ -1,4 +1,4 @@ using UnityEngine; using UnityEngine; using UnityEngine.UI; //方案预设 方案选择组件 @@ -78,7 +78,7 @@ void ChangeName(int funcType, int id) { UIManager.Instance.OpenWindow<FuncPresetChangeNameWin>(funcType*100 + id); UIManager.Instance.OpenWindowAsync<FuncPresetChangeNameWin>(funcType*100 + id).Forget(); } void Fold(int funcType, int id)