yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/FuncPreset/FuncPresetChooseCell.cs
@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
//方案预设 方案选择组件
@@ -78,7 +78,7 @@
    void ChangeName(int funcType, int id)
    {
        UIManager.Instance.OpenWindow<FuncPresetChangeNameWin>(funcType*100 + id);
        UIManager.Instance.OpenWindowAsync<FuncPresetChangeNameWin>(funcType*100 + id).Forget();
    }
    void Fold(int funcType, int id)