yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/FuncPreset/FuncPresetWin.cs
@@ -34,13 +34,36 @@
            }
            globalPresetObj.SetActive(true);
        });
        var presetObj = UIUtility.CreateWidget("FuncPresetChooseCells", "FuncPresetChooseCells");
        presetObj.transform.SetParentEx(heroCases, Vector3.zero, Quaternion.identity, Vector3.one);
        heroPresetCells = presetObj.GetComponent<FuncPresetChooseCells>();
        UIUtility.CreateWidget("FuncPresetChooseCells", "FuncPresetChooseCells").ContinueWith(presetObj =>
        {
            if (this == null || presetObj == null)
            {
                if (presetObj != null)
                {
                    GameObject.DestroyImmediate(presetObj);
                }
                return ;
            }
        var presetObj1 = UIUtility.CreateWidget("FuncPresetChooseCells", "FuncPresetChooseCells");
        presetObj1.transform.SetParentEx(minggeCases, Vector3.zero, Quaternion.identity, Vector3.one);
        minggePresetCells = presetObj1.GetComponent<FuncPresetChooseCells>();
            presetObj.transform.SetParentEx(heroCases, Vector3.zero, Quaternion.identity, Vector3.one);
            heroPresetCells = presetObj.GetComponent<FuncPresetChooseCells>();
        }).Forget();
        UIUtility.CreateWidget("FuncPresetChooseCells", "FuncPresetChooseCells").ContinueWith(presetObj1 =>
        {
            if (this == null || presetObj1 == null)
            {
                if (presetObj1 != null)
                {
                    GameObject.DestroyImmediate(presetObj1);
                }
                return ;
            }
            presetObj1.transform.SetParentEx(minggeCases, Vector3.zero, Quaternion.identity, Vector3.one);
            minggePresetCells = presetObj1.GetComponent<FuncPresetChooseCells>();
        }).Forget();
    }
    protected override void OnPreOpen()