Main/System/Guild/GuildDonateWin.cs
@@ -1,4 +1,4 @@ using System.Collections; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; @@ -17,7 +17,7 @@ { detailBtn.AddListener(() => { // UIManager.Instance.OpenWindow<GuildDonateDetailWin>(); // UIManager.Instance.OpenWindowAsync<GuildDonateDetailWin>().Forget(); }); }