Main/System/HappyXB/HappyXBModel.Hero.cs
@@ -5,6 +5,7 @@ using System.Linq; using UnityEngine; using UnityEngine.Events; using Cysharp.Threading.Tasks; //武将相关招募 public partial class HappyXBModel : GameSystemManager<HappyXBModel> @@ -177,7 +178,7 @@ { if (isOk) { UIManager.Instance.OpenWindow<HeroCallHopeWin>(); UIManager.Instance.OpenWindowAsync<HeroCallHopeWin>().Forget(); } else {