Main/System/HappyXB/HeroCallHopeAddCell.cs
@@ -1,4 +1,4 @@ using UnityEngine; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; @@ -97,7 +97,7 @@ // return; // } UIManager.Instance.OpenWindow<HeroCallHopeWin>(quality == 4 ? 1 : 0); UIManager.Instance.OpenWindowAsync<HeroCallHopeWin>(quality == 4 ? 1 : 0).Forget(); }; } @@ -147,7 +147,7 @@ // SysNotifyMgr.Instance.ShowTip("HeroWishFinish"); // return; // } UIManager.Instance.OpenWindow<HeroCallHopeWin>(quality == 4 ? 1 : 0); UIManager.Instance.OpenWindowAsync<HeroCallHopeWin>(quality == 4 ? 1 : 0).Forget(); return; } else