yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/HappyXB/HeroCallScoreRuleWin.cs
@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
@@ -15,7 +16,7 @@
    protected override void InitComponent()
    {
        fiterManager = HeroSelectBehaviour.Create(heroSelectBehaviour);
    }
@@ -35,7 +36,26 @@
    public override void Refresh()
    {
        fiterManager.Display(0, SelectJobCountry);
        if (null != fiterManager)
        {
            fiterManager.Display(0, SelectJobCountry);
        }
        else
        {
            HeroSelectBehaviour.Create(heroSelectBehaviour).ContinueWith(fmgr =>
            {
                if (this == null)
                {
                    if (fmgr != null)
                    {
                        GameObject.DestroyImmediate(fmgr.gameObject);
                    }
                    return;
                }
                fiterManager = fmgr;
                fiterManager.Display(0, SelectJobCountry);
            }).Forget();
        }
    }
    /// 回调参数: 职业,国家,伤害类型,6大战斗属性,特殊属性