Main/System/HappyXB/HeroCallScoreWin.cs
@@ -2,6 +2,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; /// <summary> /// 积分招募 @@ -21,7 +22,7 @@ call1Btn.AddListener(SendHeroCall); ruleBtn.AddListener(() => { UIManager.Instance.OpenWindow<HeroCallScoreRuleWin>(); UIManager.Instance.OpenWindowAsync<HeroCallScoreRuleWin>().Forget(); }); }