yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/HeroFates/HeroFatesCell.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroFatesCell : MonoBehaviour
{
@@ -95,7 +96,7 @@
            if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.HeroFatesUpgrade, true))
                return;
            manager.chooseHeroFatesId = fatesId;
            UIManager.Instance.OpenWindow<HeroFatesUpgradeWin>();
            UIManager.Instance.OpenWindowAsync<HeroFatesUpgradeWin>().Forget();
        });
    }