yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/HeroFates/HeroFatesIHItem.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroFatesIHItem : MonoBehaviour
{
@@ -48,12 +49,12 @@
                }
                HeroInfo heroInfo = nowMaxStarHeroDict[heroId];
                HeroUIManager.Instance.selectHeroGuid = heroInfo.itemHero.guid;
                UIManager.Instance.OpenWindow<HeroTrainWin>();
                UIManager.Instance.OpenWindowAsync<HeroTrainWin>().Forget();
            }
            else
            {
                HeroUIManager.Instance.selectForPreviewHeroID = heroId;
                UIManager.Instance.OpenWindow<HeroBestWin>();
                UIManager.Instance.OpenWindowAsync<HeroBestWin>().Forget();
            }
        });
    }