| | |
| | | using System.Collections.Generic; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | |
| | | btnPut.SetListener(() => |
| | | { |
| | | manager.InitChooseList(); |
| | | UIManager.Instance.OpenWindow<HeroFatesPutWin>(); |
| | | UIManager.Instance.OpenWindowAsync<HeroFatesPutWin>().Forget(); |
| | | }); |
| | | |
| | | btnQualityHeroClear.SetListener(() => |
| | |
| | | SysNotifyMgr.Instance.ShowTip("HeroFates04"); |
| | | return; |
| | | } |
| | | UIManager.Instance.OpenWindow<HeroFatesFastPutPreviewWin>(); |
| | | UIManager.Instance.OpenWindowAsync<HeroFatesFastPutPreviewWin>().Forget(); |
| | | }); |
| | | btnUpdate.SetListener(() => |
| | | { |