yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/HeroUI/HeroBestWin.cs
@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using Cysharp.Threading.Tasks;
using UnityEngine;
@@ -92,13 +92,13 @@
        {
            SmallTipWin.showText = Language.Get("herocard47");
            SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
            UIManager.Instance.OpenWindow<SmallTipWin>();
            UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget();
        };
        heroAddPerText.OnClick = () =>
        {
            SmallTipWin.showText = Language.Get("herocard48");
            SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
            UIManager.Instance.OpenWindow<SmallTipWin>();
            UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget();
        };
        attrBtn.AddListener(() =>
        {
@@ -113,7 +113,7 @@
            SmallTipWin.showText = Language.Get("HeroGift14",
            HeroUIManager.Instance.GetMaxStarCount(HeroUIManager.Instance.selectForPreviewHeroID, config.Quality));
            SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
            UIManager.Instance.OpenWindow<SmallTipWin>();
            UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget();
        });
        potentialCellList = new List<GameObject>();
@@ -145,12 +145,12 @@
        RefreshConn();
        normalSkillCell.Init(heroConfig.AtkSkillID, () =>
        {
            UIManager.Instance.OpenWindow<HeroSkillWin>(HeroUIManager.Instance.selectForPreviewHeroID);
        }, true);
            UIManager.Instance.OpenWindowAsync<HeroSkillWin>(HeroUIManager.Instance.selectForPreviewHeroID).Forget();
        }, true).Forget();
        angerSkillCell.Init(heroConfig.AngerSkillID, () =>
        {
            UIManager.Instance.OpenWindow<HeroSkillWin>(HeroUIManager.Instance.selectForPreviewHeroID);
        }, true);
            UIManager.Instance.OpenWindowAsync<HeroSkillWin>(HeroUIManager.Instance.selectForPreviewHeroID).Forget();
        }, true).Forget();
        RefreshName();