Main/System/HeroUI/HeroGiftEatWin.cs
@@ -1,4 +1,4 @@ using System.Collections.Generic; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; @@ -189,6 +189,6 @@ SysNotifyMgr.Instance.ShowTip("HeroGift1"); return; } UIManager.Instance.OpenWindow<HeroGiftRoleListWin>(); UIManager.Instance.OpenWindowAsync<HeroGiftRoleListWin>().Forget(); } }