yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/Invest/InvestModel.cs
@@ -4,6 +4,7 @@
using UnityEngine.UI;
using System.Linq;
using LitJson;
using Cysharp.Threading.Tasks;
public class InvestModel : GameSystemManager<InvestModel>
{
@@ -128,7 +129,7 @@
            if (count < rechargeCount.totalCount)
            {
                lastTotalBuyCountDict[type] = rechargeCount.totalCount;
                UIManager.Instance.OpenWindow<PrivilegeActiveCardWin>(type);
                UIManager.Instance.OpenWindowAsync<PrivilegeActiveCardWin>(type).Forget();
            }
        }
    }