Main/System/Invest/InvestModel.cs
@@ -4,6 +4,7 @@ using UnityEngine.UI; using System.Linq; using LitJson; using Cysharp.Threading.Tasks; public class InvestModel : GameSystemManager<InvestModel> { @@ -128,7 +129,7 @@ if (count < rechargeCount.totalCount) { lastTotalBuyCountDict[type] = rechargeCount.totalCount; UIManager.Instance.OpenWindow<PrivilegeActiveCardWin>(type); UIManager.Instance.OpenWindowAsync<PrivilegeActiveCardWin>(type).Forget(); } } }