| | |
| | | mainTipData.getWay.defaultUnfold = item.unfoldGetWay; |
| | | if (mainTipData.getWay.defaultUnfold) |
| | | { |
| | | UIManager.Instance.OpenWindow<ItemTipWayWin>(itemId); |
| | | UIManager.Instance.OpenWindowAsync<ItemTipWayWin>(itemId).Forget(); |
| | | return; |
| | | } |
| | | |
| | |
| | | switch (tipType) |
| | | { |
| | | case TipType.Equip: |
| | | UIManager.Instance.OpenWindow<EquipTipWin>(); |
| | | UIManager.Instance.OpenWindowAsync<EquipTipWin>().Forget(); |
| | | break; |
| | | |
| | | // case TipType.PetMount: |
| | |
| | | // break; |
| | | case TipType.Hero: |
| | | FirstChargeManager.Instance.heroItemID = itemId; |
| | | UIManager.Instance.OpenWindow<FirstChargeHeroInfoWin>(); |
| | | UIManager.Instance.OpenWindowAsync<FirstChargeHeroInfoWin>().Forget(); |
| | | break; |
| | | case TipType.BoxItem: |
| | | UIManager.Instance.OpenWindow<BoxItemWin>(); |
| | | UIManager.Instance.OpenWindowAsync<BoxItemWin>().Forget(); |
| | | break; |
| | | case TipType.BoxChooseItem: |
| | | UIManager.Instance.OpenWindow<ChooseItemsWin>(); |
| | | UIManager.Instance.OpenWindowAsync<ChooseItemsWin>().Forget(); |
| | | break; |
| | | case TipType.TreasurePavilion: |
| | | GubaoManager.Instance.ShowTip(itemId, 0); |
| | | break; |
| | | default: |
| | | UIManager.Instance.OpenWindow<ItemTipWin>(); |
| | | UIManager.Instance.OpenWindowAsync<ItemTipWin>().Forget(); |
| | | break; |
| | | } |
| | | } |
| | |
| | | switch (tipType) |
| | | { |
| | | case TipType.Equip: |
| | | UIManager.Instance.OpenWindow<EquipTipWin>(); |
| | | UIManager.Instance.OpenWindowAsync<EquipTipWin>().Forget(); |
| | | break; |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | case TipType.BoxItem: |
| | | UIManager.Instance.OpenWindow<BoxItemWin>(); |
| | | UIManager.Instance.OpenWindowAsync<BoxItemWin>().Forget(); |
| | | break; |
| | | case TipType.BoxChooseItem: |
| | | UIManager.Instance.OpenWindow<ChooseItemsWin>(); |
| | | UIManager.Instance.OpenWindowAsync<ChooseItemsWin>().Forget(); |
| | | break; |
| | | case TipType.Mingge: |
| | | UIManager.Instance.OpenWindow<MinggeSmallTipWin>(); |
| | | UIManager.Instance.OpenWindowAsync<MinggeSmallTipWin>().Forget(); |
| | | break; |
| | | default: |
| | | UIManager.Instance.OpenWindow<ItemTipWin>(); |
| | | UIManager.Instance.OpenWindowAsync<ItemTipWin>().Forget(); |
| | | break; |
| | | } |
| | | |