Main/System/Main/AutoFightWin.cs
@@ -1,4 +1,4 @@ using System; using System; using UnityEngine; using UnityEngine.UI; @@ -139,7 +139,7 @@ recordBtn.SetListener(() => { UIManager.Instance.OpenWindow<EquipRecordWin>(); UIManager.Instance.OpenWindowAsync<EquipRecordWin>().Forget(); }); } @@ -172,7 +172,7 @@ SmallTipWin.showText = Language.Get(key); SmallTipWin.worldPos = worldPos; SmallTipWin.isDownShow = false; UIManager.Instance.OpenWindow<SmallTipWin>(); UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget(); } void Display()