yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/MainLevel/MainBossEnterWin.cs
@@ -8,6 +8,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class MainBossEnterWin : UIBase
@@ -35,7 +36,7 @@
        {
            RankModel.Instance.ResetQueryParam();
            RankModel.Instance.QueryRankByPage(0, watchID: (int)PlayerDatas.Instance.baseData.PlayerID);
            UIManager.Instance.OpenWindow<PlayerRankWin>(0);
            UIManager.Instance.OpenWindowAsync<PlayerRankWin>(0).Forget();
        });
@@ -43,7 +44,7 @@
        heroRoadBtn.AddListener(() =>
        {
            UIManager.Instance.OpenWindow<DayMissionBaseWin>(2);
            UIManager.Instance.OpenWindowAsync<DayMissionBaseWin>(2).Forget();
        });
        funPresetBtn.AddListener(()=>
@@ -104,8 +105,8 @@
                    SmallTipWin.showText = Language.Get("SmallTipFomat",SkillConfig.Get(skillID)?.SkillName, SkillConfig.Get(skillID)?.Description) ;
                    SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
                    SmallTipWin.isDownShow = true;
                    UIManager.Instance.OpenWindow<SmallTipWin>();
                });
                    UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget();
                }).Forget();
            }
            else
            {