yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/NetLink/NetLinkWin.cs
@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
@@ -80,7 +80,7 @@
    {
        linkOverTime = _delay;
        UIManager.Instance.OpenWindow<NetLinkWin>();
        UIManager.Instance.OpenWindowAsync<NetLinkWin>().Forget();
    }
    public static void Hide()