| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using Cysharp.Threading.Tasks; |
| | | using UnityEngine; |
| | | |
| | | public class PhantasmPavilionFaceWin : UIBase |
| | |
| | | switch (type) |
| | | { |
| | | case PhantasmPavilionType.Face: |
| | | manager.ShowFace(imgNowFace, effectPlayerNowFace, uiFrameNowFace, maskNowFace, id); |
| | | manager.ShowFace(imgNowFace, effectPlayerNowFace, uiFrameNowFace, maskNowFace, id).Forget(); |
| | | imgNowFaceBg.SetSprite(str); |
| | | if (resourceType == 1) |
| | | { |
| | |
| | | case PhantasmPavilionType.FacePic: |
| | | if (!manager.TryGetNowShowID(PhantasmPavilionType.Face, out int faceID)) |
| | | return; |
| | | manager.ShowFace(imgNowFacePicFace, UIEffectPlayerNowFacePicFace, uiFrameNowFacePicFace, maskNowFacePicFace, faceID); |
| | | manager.ShowFace(imgNowFacePicFace, UIEffectPlayerNowFacePicFace, uiFrameNowFacePicFace, maskNowFacePicFace, faceID).Forget(); |
| | | str = AvatarHelper.GetAvatarBgColorStr(faceID); |
| | | imgNowFacePicFaceBg.SetSprite(str); |
| | | manager.Show(imgNowFacePic, UIEffectPlayerNowFacePic, uiFrameNowFacePic, resourceType, resourceValue); |