| | |
| | | { |
| | | case 0: |
| | | //形象 |
| | | currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionModelWin>(); |
| | | currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionModelWin>().Forget(); |
| | | manager.nowType = PhantasmPavilionType.Model; |
| | | break; |
| | | case 1: |
| | | //头像 |
| | | currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionFaceWin>(); |
| | | currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionFaceWin>().Forget(); |
| | | manager.nowType = PhantasmPavilionType.Face; |
| | | break; |
| | | case 2: |
| | | //称号 |
| | | currentSubUI = UIManager.Instance.OpenWindow<PhantasmPavilionTitleWin>(); |
| | | currentSubUI = UIManager.Instance.OpenWindowAsync<PhantasmPavilionTitleWin>().Forget(); |
| | | manager.nowType = PhantasmPavilionType.Title; |
| | | break; |
| | | default: |