Main/System/PlayerProfile/RenameWin.cs
@@ -1,6 +1,7 @@ using System; using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; public class RenameWin : UIBase { @@ -39,7 +40,7 @@ } else { UIManager.Instance.OpenWindow<StoreBaseWin>(1); UIManager.Instance.OpenWindowAsync<StoreBaseWin>(1).Forget(); } } });