yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/Settlement/BattleFailWin.cs
@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
//战场结算界面,存在多个的情况
@@ -25,7 +25,7 @@
        tipHeroPosBtn.AddListener(() =>
        {
            CloseWindow();
            UIManager.Instance.OpenWindow<HeroPosWin>();
            UIManager.Instance.OpenWindowAsync<HeroPosWin>().Forget();
        });
        detailBtn.SetListener(() =>