Main/System/Settlement/BattleFailWin.cs
@@ -1,4 +1,4 @@ using UnityEngine; using UnityEngine; using UnityEngine.UI; //战场结算界面,存在多个的情况 @@ -25,7 +25,7 @@ tipHeroPosBtn.AddListener(() => { CloseWindow(); UIManager.Instance.OpenWindow<HeroPosWin>(); UIManager.Instance.OpenWindowAsync<HeroPosWin>().Forget(); }); detailBtn.SetListener(() =>