yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/Settlement/BattleVictoryWin.cs
@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
@@ -152,7 +152,7 @@
    {
        if (PlayerDatas.Instance.baseData.ExAttr1 / 100 % 100 == 1)
        {
            UIManager.Instance.OpenWindow<MapLoadingWin>(1);
            UIManager.Instance.OpenWindowAsync<MapLoadingWin>(1).Forget();
        }
    }
}