yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/TimeRush/TimeRushCell.cs
@@ -1,5 +1,6 @@
using System.Linq;
using UnityEngine;
using Cysharp.Threading.Tasks;
public class TimeRushCell : MonoBehaviour
{
@@ -24,7 +25,7 @@
        {
            if (!UIManager.Instance.IsOpened<TimeRushWin>())
            {
                UIManager.Instance.OpenWindow<TimeRushWin>(0);
                UIManager.Instance.OpenWindowAsync<TimeRushWin>(0).Forget();
            }
        });
    }