Main/System/TimeRush/TimeRushCell.cs
@@ -1,5 +1,6 @@ using System.Linq; using UnityEngine; using Cysharp.Threading.Tasks; public class TimeRushCell : MonoBehaviour { @@ -24,7 +25,7 @@ { if (!UIManager.Instance.IsOpened<TimeRushWin>()) { UIManager.Instance.OpenWindow<TimeRushWin>(0); UIManager.Instance.OpenWindowAsync<TimeRushWin>(0).Forget(); } }); }