yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/TimingGift/TimingGiftManager.cs
@@ -3,6 +3,7 @@
using System.Linq;
using LitJson;
using UnityEngine;
using Cysharp.Threading.Tasks;
public class TimingGiftManager : GameSystemManager<TimingGiftManager>
{
@@ -138,7 +139,7 @@
    {
        if (!UIManager.Instance.IsOpened<TimingGiftWin>())
        {
            UIManager.Instance.OpenWindow<TimingGiftWin>(type);
            UIManager.Instance.OpenWindowAsync<TimingGiftWin>(type).Forget();
        }
    }