Main/System/Tip/FuncRules.cs
@@ -1,5 +1,6 @@ using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; public class FuncRules : MonoBehaviour { [SerializeField] Button m_Button; @@ -16,7 +17,7 @@ var rule = RuleConfig.Get(m_RuleId); if (!UIManager.Instance.IsOpened<FuncRuleWin>()) { UIManager.Instance.OpenWindow<FuncRuleWin>(m_RuleId); UIManager.Instance.OpenWindowAsync<FuncRuleWin>(m_RuleId).Forget(); } }