Main/System/ViewNPC/ViewNPCManager.cs
@@ -2,6 +2,7 @@ using System.Collections.Generic; using UnityEngine; using LitJson; using Cysharp.Threading.Tasks; public class ViewNPCManager : GameSystemManager<ViewNPCManager> { @@ -137,7 +138,7 @@ this.viewNPCAttr = viewNPCAttr; if (!UIManager.Instance.IsOpened<OtherNPCDetailWin>()) { UIManager.Instance.OpenWindow<OtherNPCDetailWin>(); UIManager.Instance.OpenWindowAsync<OtherNPCDetailWin>().Forget(); } }