yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/System/WarlordPavilion/TowerBaseWin.cs
@@ -1,4 +1,5 @@
using UnityEngine;
using Cysharp.Threading.Tasks;
public class TowerBaseWin : OneLevelWin
{
@@ -9,7 +10,7 @@
        switch (functionOrder)
        {
            case 0:
                currentSubUI = UIManager.Instance.OpenWindow<WarlordPavilionWin>();
                UIManager.Instance.OpenWindowAsync<WarlordPavilionWin>().ContinueWith(w => currentSubUI = w).Forget();
                break;
            default:
                Debug.LogWarning("未知的标签索引: " + functionOrder);