Main/System/WarlordPavilion/TowerBaseWin.cs
@@ -1,4 +1,5 @@ using UnityEngine; using Cysharp.Threading.Tasks; public class TowerBaseWin : OneLevelWin { @@ -9,7 +10,7 @@ switch (functionOrder) { case 0: currentSubUI = UIManager.Instance.OpenWindow<WarlordPavilionWin>(); UIManager.Instance.OpenWindowAsync<WarlordPavilionWin>().ContinueWith(w => currentSubUI = w).Forget(); break; default: Debug.LogWarning("未知的标签索引: " + functionOrder);