Main/System/HeroUI/HeroUIManager.cs
@@ -16,8 +16,6 @@ public WaitHeroFuncResponse waitResponse; //请求武将功能,与服务端交互 public const float lihuiScale = 0.6f; //立绘缩放大小 //用于非上阵武将战力变化时 武将ID:上次战力 public KeyValuePair<string, long> lastFightPower = new KeyValuePair<string, long>();