Main/System/Battle/BattleFieldFactory.cs
@@ -29,6 +29,21 @@ case 30020: battleField = new TianziBillboradBattleField(guid); break; case 30030: battleField = new WarlordPavilionBattleField(guid); break; case 30000: battleField = new PriviewBattleField(guid); break; case 32000: battleField = new QYBattleField(guid); break; case 100: battleField = new ArenaBattleField(guid); break; case 33000: battleField = new GuildAtkDefBatField(guid); break; default: break; }