lcy
2026-06-10 bcbbdae9f85dbb3efd58f0eaafe9f548caa5d923
Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs
@@ -1,6 +1,5 @@
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using DG.DemiEditor;
using UnityEngine;
public class GuildAtkDefBatWin : UIBase
@@ -303,7 +302,7 @@
            {
                string enemyName = Language.Get("GuildAtkDefBat31");
                enemyNameText.text = enemyName;
                enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), !enemyName.IsNullOrEmpty() ? enemyName[0].ToString() : string.Empty, 0.7f);
                enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), GuildManager.Instance.LimitEmblemWord(enemyName), 0.7f);
                enemyServerText.text = ServerListCenter.Instance.GetServerName(UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID));
                enemyStarCntText.text = enemyFamilyInfo.TotalStar.ToString();
            }