Main/Core/GameEngine/Player/PlayerBaseData.cs
@@ -113,6 +113,7 @@ public int mapRealmSelect; //地图境界难度 public int leaveFamilyTime; //离开家族时间 public int leaveGuildInfo; //公会:主动离开次数*100 + 被踢次数*10 + 最后一次是否主动离开的,暂时最多累计记录到9次 public bool IsActive90Off = true; //代表默认激活0.1折 public long treasurePotentialSp @@ -180,6 +181,7 @@ spExtend = _serverInfo.ExAttr8; bubbleId = _serverInfo.ExAttr10; ExAttr11 = _serverInfo.ExAttr11; leaveGuildInfo = (int)_serverInfo.ExAttr12; ExAttr16 = _serverInfo.ExAttr16; ServerGroupId = _serverInfo.ExAttr13; faction = _serverInfo.Faction;