Main/Manager/StageManager.cs
@@ -36,6 +36,11 @@ { UIManager.Instance.DestroyAllUI(); if (AssetSource.isUseAssetBundle) { AssetBundleUtility.Instance.Sync_LoadAll("maps/Login"); } AsyncOperation asyncOperation = SceneManager.LoadSceneAsync("Login"); await OnLoading(asyncOperation, ConfigManager.Instance.GetLoadingProgress, Main.InitManagers);