Main/System/Battle/Motion/MotionBase.cs
@@ -143,10 +143,6 @@ if (hasAnim) { skillTrack = animState.SetAnimation(trackIndex, targetAnim, false); if (null == skillTrack || skillConfig.SkillID == 3008020) { Debug.Break(); } // 只有主技能才更新 currentTrack if (!isSubSkill)