yyl
1 天以前 bface07b5ea879e40f5be8d082bfa77fb873b0bd
Main/System/Guild/GuildBossManager.cs
@@ -11,7 +11,18 @@
    public List<HA513_tagMCFamilyActionInfo.tagMCFamilyAction> playerBossHurtRank = new List<HA513_tagMCFamilyActionInfo.tagMCFamilyAction>();
    //时间戳:讨伐数据; 用于播放每次攻击
    public Dictionary<int, TaofaAtkData> taofaAtkData = new Dictionary<int, TaofaAtkData>();
    public int lastPlayTick = 0;    //按时间顺序播放,当前播放的tick,如果找不到则从第一个开始
    //按时间顺序播放,当前播放的tick,如果找不到则从第一个开始
    public int lastPlayTick
    {
        get
        {
            return LocalSave.GetInt("lastPlayTick" + PlayerDatas.Instance.baseData.PlayerID);
        }
        set
        {
            LocalSave.SetInt("lastPlayTick" + PlayerDatas.Instance.baseData.PlayerID, value);
        }
    }
    //玩家ID:玩家数据 (退出公会的玩家)
    public Dictionary<int, MemberData> taofaPlayerData = new Dictionary<int, MemberData>();
    public event Action BossHurtEvent;