hch
2026-01-01 c05477efb36f5e06012209c995e0e3b60beb58da
Main/System/Settlement/BattleSettlementManager.cs
@@ -231,10 +231,10 @@
            assetVersionUrl = $"{url}/S{serverID}/{date}/{PlayerDatas.Instance.baseData.PlayerID}/{mapID}/{guid}.tfr";
        }
        Debug.Log($"请求战报: {assetVersionUrl}");
        HttpRequestEx.UnityWebRequestTurnFightGet(assetVersionUrl, guid, 3, OnGetTurnFightData);
        HttpRequestEx.UnityWebRequestTurnFightGet(assetVersionUrl, guid, mapID, 3, OnGetTurnFightData);
    }
    void OnGetTurnFightData(bool _ok, string guid, byte[] _result)
    void OnGetTurnFightData(bool _ok, string guid, int mapID, byte[] _result)
    {
        if (_ok)
        {
@@ -244,6 +244,10 @@
        {
            Debug.Log($"请求战报失败");
            UIManager.Instance.CloseWindow<MapLoadingWin>();
            if (mapID == 2)
            {
                 AutoFightModel.Instance.isPause = false;
            }
        }
    }