Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs
@@ -12,11 +12,15 @@ storyBattleField = battleField as StoryBattleField; } float lastTime; public override void Run() { base.Run(); if (autoNext) { if (Time.time - lastTime < 0.1f) return; lastTime = Time.time; if (storyBattleField.RequestFight()) { //直到成功为止 @@ -33,6 +37,10 @@ { autoNext = true; } else { autoNext = false; } }