Main/System/Battle/BattleField/StoryBattleField.cs
@@ -277,6 +277,15 @@ } } return false; } public override void ShowWindow(HB424_tagSCTurnFightInit vNetData) { BattleWin battleWin = UIManager.Instance.GetUI<BattleWin>(); if (null != battleWin) { battleWin.SetBattleField(this); } } protected override void SetRootNodePosition()