yyl
2025-09-11 c3525dadcaa037816b654a6bb706284bbbf51af3
Main/Core/NetworkPackage/GameNetPackBasic.cs
@@ -8,7 +8,20 @@
public class GameNetPackBasic
{
    public ServerType socketType = ServerType.Main;
    static ulong AutoIncreaseUID = 0;
    public ulong packUID
    {
        get;
        private set;
    }
    public GameNetPackBasic()
    {
        packUID = AutoIncreaseUID++;
    }
    public ServerType socketType = ServerType.Main; //默认且唯一
    /** 协议号 */
    protected ushort _cmd = 0;