Main/System/Hero/HeroManager.cs
@@ -10,13 +10,6 @@ //初始创建(0725),后续跟随背包事件增加删除 key = guid protected Dictionary<string, HeroInfo> heroInfoDict = new Dictionary<string, HeroInfo>(); //武将红点 //MainRedDot.HeroCardRedpoint * 1000 + hero.itemHero.gridIndex; public Action<HeroInfo> onNewHeroEvent; public Action<HeroInfo> onHeroChangeEvent; public Action<int> onHeroDeleteEvent;