hch
2025-12-09 c3bbfe2736a773f9f03fa25c0575608e9ee6c13c
Main/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -19,7 +19,7 @@
    public void InitBuiltInAsset()
    {
        var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Contact(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false);
        var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Concat(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false);
        var assetBundle = AssetBundle.LoadFromFile(path);
        if (assetBundle == null)
        {
@@ -51,7 +51,7 @@
        // CloseAllIgnoreWindowConfig.Release();
        UnloadAssetBundle("builtin/scriptableobjects", true, false);
        var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Contact(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false);
        var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Concat(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false);
        var assetBundle = AssetBundle.LoadFromFile(path);
        if (assetBundle == null)
        {
@@ -116,7 +116,7 @@
    private async UniTask Co_LoadMainfestFile(string _category)
    {
        var path = AssetVersionUtility.GetAssetFilePath(StringUtility.Contact(AssetVersionUtility.EncodeFileName(_category), "_assetbundle"), false);
        var path = AssetVersionUtility.GetAssetFilePath(StringUtility.Concat(AssetVersionUtility.EncodeFileName(_category), "_assetbundle"), false);
        var _assetBundle = AssetBundle.LoadFromFile(path);
        if (_assetBundle == null)
@@ -501,7 +501,7 @@
#if UNITY_5||UNITY_5_3_OR_NEWER
        assetBundleName = assetBundleName.ToLower();
#endif
        string _assembleName = StringUtility.Contact(assetBundleName, "@", assetName);
        string _assembleName = StringUtility.Concat(assetBundleName, "@", assetName);
        if (JudgeExistAsset(assetBundleName, assetName) == false)
        {
@@ -677,7 +677,7 @@
        m_AssetDict[assetBundleName][assetName] = asset;
        string _assembleName = StringUtility.Contact(assetBundleName, "@", assetName);
        string _assembleName = StringUtility.Concat(assetBundleName, "@", assetName);
        if (m_AssetInfoDict.ContainsKey(_assembleName) == false)
        {
            AssetInfo _assetInfo = new AssetInfo(assetBundleName, assetName);