| | |
| | | |
| | | public void InitBuiltInAsset() |
| | | { |
| | | var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Contact(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false); |
| | | var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Concat(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false); |
| | | var assetBundle = AssetBundle.LoadFromFile(path); |
| | | if (assetBundle == null) |
| | | { |
| | |
| | | // CloseAllIgnoreWindowConfig.Release(); |
| | | UnloadAssetBundle("builtin/scriptableobjects", true, false); |
| | | |
| | | var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Contact(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false); |
| | | var path = AssetVersionUtility.GetBuiltInAssetFilePath(StringUtility.Concat(AssetVersionUtility.EncodeFileName("builtin"), "_assetbundle"), false); |
| | | var assetBundle = AssetBundle.LoadFromFile(path); |
| | | if (assetBundle == null) |
| | | { |
| | |
| | | |
| | | private async UniTask Co_LoadMainfestFile(string _category) |
| | | { |
| | | var path = AssetVersionUtility.GetAssetFilePath(StringUtility.Contact(AssetVersionUtility.EncodeFileName(_category), "_assetbundle"), false); |
| | | var path = AssetVersionUtility.GetAssetFilePath(StringUtility.Concat(AssetVersionUtility.EncodeFileName(_category), "_assetbundle"), false); |
| | | var _assetBundle = AssetBundle.LoadFromFile(path); |
| | | |
| | | if (_assetBundle == null) |
| | |
| | | #if UNITY_5||UNITY_5_3_OR_NEWER |
| | | assetBundleName = assetBundleName.ToLower(); |
| | | #endif |
| | | string _assembleName = StringUtility.Contact(assetBundleName, "@", assetName); |
| | | string _assembleName = StringUtility.Concat(assetBundleName, "@", assetName); |
| | | |
| | | if (JudgeExistAsset(assetBundleName, assetName) == false) |
| | | { |
| | |
| | | |
| | | m_AssetDict[assetBundleName][assetName] = asset; |
| | | |
| | | string _assembleName = StringUtility.Contact(assetBundleName, "@", assetName); |
| | | string _assembleName = StringUtility.Concat(assetBundleName, "@", assetName); |
| | | if (m_AssetInfoDict.ContainsKey(_assembleName) == false) |
| | | { |
| | | AssetInfo _assetInfo = new AssetInfo(assetBundleName, assetName); |