hch
2025-12-09 c3bbfe2736a773f9f03fa25c0575608e9ee6c13c
Main/System/PlayerProfile/RenameManager.cs
@@ -67,7 +67,7 @@
        int randomNameIndex1 = UnityEngine.Random.Range(0, randomNameList1.Count - 1);
        int randomNameIndex2 = UnityEngine.Random.Range(0, randomNameList2.Count - 1);
        return StringUtility.Contact(randomNameList1[randomNameIndex1], randomNameList2[randomNameIndex2]);
        return StringUtility.Concat(randomNameList1[randomNameIndex1], randomNameList2[randomNameIndex2]);
    }
    public bool CheckNameLimit(string name, out int errorCode)