yyl
昨天 c45025a1cc442bcf6f4e2765afcdbd7bedf67a2e
Main/System/Battle/BattleField/BattleField.cs
@@ -343,7 +343,12 @@
    public void ObjPropertyRefreshView(HB418_tagSCObjPropertyRefreshView vNetData)
    {
        //  b418 天赋特性增加怒气 / 血量之类的刷新
        BattleObject battleObj = battleObjMgr.GetBattleObject((int)vNetData.ObjID);
        if (null != battleObj)
        {
            battleObj.OnObjPropertyRefreshView(vNetData);
        }
    }
    public virtual void OnObjsDead(List<HB422_tagMCTurnFightObjDead> deadPackList)